17
Finances, sponsors, arena and weather
Wages
wage = (main skill + Σ secondary × 0.5) × (1 + set pieces × 0.0025) + €250
- The wage is only updated on the player's birthday, based on his skills and age that day.
- The "main" skill is the most expensive one, not the highest (playmaking costs more than winger at the same level). If the main skill exceeds €20,300, secondary skills weigh 0.4 instead of 0.5.
- Specialty: +10% (introduced from 2022, +2% per season). Set pieces: +0.25% per level, +5% at divine.
- With a negative balance you pay 3.33% interest.
| Level | Goalkeeping | Defending | Playmaking | Scoring | Winger |
|---|---|---|---|---|---|
| 8 · excellent | 1,590 | 450 | 510 | 470 | 370 |
| 11 · brilliant | 4,530 | 2,310 | 2,830 | 2,570 | 1,530 |
| 13 · world class | 9,150 | 6,930 | 8,610 | 7,770 | 4,430 |
| 15 · titanic | 18,050 | 18,270 | 22,370 | 20,490 | 11,510 |
| 17 · mythical | 31,480 | 38,310 | 46,640 | 42,480 | 25,650 |
Minimum wage in € by main skill (manual table, updated to season 50).
Fans and sponsors
- Since 2025 sponsors pay according to the number of fans and the division, plus recent results: the previous season's league position and the cup round reached.
- All else being equal, a team finishing last in a high division earns more than one finishing first in a low division: fans and division count more than results.
- After a promotion or relegation sponsors react "emotionally" for one season only: do not compare income across two seasons separated by a change of division.
- For the arena and match income there are external calculators (linked in the manual).
Weather
- Since 2024 the next day's forecast is certain: you can prepare your lineup knowing the weather.
- Sun and rain change the skills of quick, technical and powerful players by 5% (ch. 13); weather also affects attendance.